With a greatly diversified range of interactive products and the growing need to „get the UI right‟, a variety of job descriptions has emerged (Preece et al. 2002):
- Interaction designers - people involved in the design of all the interactive aspects of a product
- Usability engineers - people who focus on evaluating products, using usability methods and principles
- Information architects - people who come up with ideas of how to plan and structure interactive products
- User-experience designers - people who do all the above but who may also carry out field studies to influence the design of products
Because the world of existing terms is not enough, I recently decided to add a nomenclature: the usability architect. I chose this term because it is the counterpart of the software architect - one who can analyse requirements, conceptualize models and designs and actually build the interactive software system with a focus on the user interface and usability.
References:
Belenguer, J., Parra, J., Torres, I. and Molina, P. J. (2003), 'HCI Designers and Engineers: Is it possible to work to-gether?', in In IFIP Working Group 2.7/13.4, INTERACT 2003 Workshop on Bridging the Gap Between Software Engineering and Human-Computer Interaction.
Preece, J., Rogers, Y. and Sharp, H. (2002), Interaction Design: Beyond Human-Computer Interaction, John Wiley & Sons.

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